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Wurfel-Waffles
Just a super geeky guy who composes music in spare times.

Age 41, Male

Software Developer

TUM

Canada

Joined on 2/9/12

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Comments

I have to admit using DirectX is quite unfair to silencefreedom. He's pro OpenGL and GLSL... lol old skool. OpenGL needs custom library if you need to pack extra or homemade features, which is why sizes are big. DirectX is more flexible.

I also use Cg shading since most of my GPUs are NVIDIA. It's great for hardware based render. Or high end render.

didn't understand shit haha

Don't worry. I gonna do some DirectX/OpenGL tutor later for 101. This is just the renderer thingy we challenge each other on spare time. Procedural code wars and tracking music. Geek sports! ^.^